The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if you are going single rapier). And as always, happy adventuring! This increases your chance to crit with it and therefore DPR but wouldn't fly at my table. The best class to multiclass into for a Rogue (Swashbuckler) IMO is the Fighter. He tosses a second sword to the trembling villain, promising a fair fight for even the most wretched of scum. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. Let me start off by saying, Spiderman is a great example of a swashbuckler, although I should probably focus on an easier sell, like Inigo Montoya. Doesn't have to be a longsword. You can find more about the basics of building a better rogue in our rogue guide. They can dive into combat, do massive damage on a target, then move away because of their Fancy Footwork ability. Learn how your comment data is processed. Swashbucklers would certainly be the subclass to take both Deception and Persuasion if you were ever going to. Brawling goes very well with Rouge swashbuckling and sailor. Rogues are considered a SAD (single ability dependant) class, this means that most Rogues can do quite well by pumping their DEX and spreading the rest of their skill points as they so choose. 4. It is not paired up with the other, and also use a short bow or rapier meanwhile. Swashbucklers Fancy Footwork allows them to move away after taking a weapon attack, so you can move in, attack, and move out without provoking an opportunity attack. One can easily start the game with 16s in DEX, CON, and CHA. Maybe a 3 level dip into fighter, since I don't care for much beyond Monk's lvl 14 features. Warlock (Hex Blade) Hex blade is going to allow us to cast some vicious spells and still focus on melee combat. Eldritch, and Blast. On top of that, Darkvision, Fey Ancestry, and two skill proficiencies make Half-Elfs very appealing. 2. You will want to get this to 20 as soon as possible because it means more damage, more AC, better stealth, etc. Deception (CHA) Of the charisma options, this is one of our least likely choices. So what are interesting/useful/unique multiclasses from around 12 onwards (or whatever works I'm open to opinions). Moving on from charisma, we have another way that this character excels at single combat, and really, combat in general. Think Setsuka from Soul Calibur. Eldritch blast is an amazing cantrip to have at your side no matter what. Sneak attacks require a weapon that has either the ranged or finesse quality. 7. D&D Beyond can help create your characters by making choices using a step-by-step approach. Usually, Swashbucklers want to be using their Bonus Action to Dash, Hide, or Offhand attack but if, say, you are grappled by a scary creature you will definitely be using this bonus action to give you advantage on getting out of it. modifier will give you a suicidal AC of 14, and it's not going to get much better. From it, I see that my feats are going to tied up until at least 12 level. Rogue players who like a little magic in their game will love the Arcane . I'm not a fan of multiclassing Monk and Rogue. While we still want to look for good skill proficiencies, we can put a little more focus into other features that a background can provide us for. For the following example build weve used the standard set of scores provided in the PHB (15, 14, 13, 12, 10, 8) when deciding ability scores. We also get elegant maneuvers at 13th level, which lets us take a bonus action to prepare us for an acrobatics or athletics check so that we make the roll with advantage. They use their masterful skill with a sword, or any weapon for that matter, to save the day and emerge victorious from any fight. If they are hostile, they become locked in one on one combat with you. Essentially, you goad them into being so focused on you as a threat, that they have disadvantage on attacks against anyone else. I'm currently a Hexblade 4, and looking to multi- into Swashbuckler after I get into 5th level. That is the subclass for players who want to play a real rogue. Instead, a rogue now takes half of 2d10 on a failed save and no damage on the successful save. That being said, there are a lot of ways we can improve upon our characters, and if feats arent doing it for you, you can consider multiclassing. Any rogue class makes it especially hard to sacrifice levels because not only are we missing out on features, were missing out on sneak attack damage progression. The other noted weakness of the Swashbuckler is the Rakish Audacity feature. Variant Human: +1 DEX and +1 CHA is a decent base for Swashbucklers. Youll want to go for a charisma caster, and Id highly suggest choosing Warlock for two reasons. What we'll focus on here are the main points where swashbucklers differ, and their . Also, it depends on the level split but Fighter can quite easily increase your damage output, although you do trade survivability for this damage. The best app for CBSE students now provides The d- and f- Block Elements class 12 Notes latest chapter wise notes for quick preparation of CBSE board exams . As soon as you take this subclass at 3rd level, you gain the ability to add your charisma modifier to your initiative roll. Due to their long list of Proficiencies and the Expertise ability, Rogues are usually considered a skill monkey class. Fey Touched This lets you boost your charisma by 1, and gives you access to Misty Step and another divination or enchantment spell once a day. As your teammates get stronger you might find yourself left in the dust if you dont make very clever use of your latter abilities. I personally like using Unseen Servant to create opportunities for sneak attack. We can take martial adept here and grab up an impressive maneuver. If you miss with an attack roll, you can roll it again with advantage. This would give a DPR excluding sneak attack of 8.25. Uncanny Dodge: Refer to the 5e Rogue Guide. Rather than being a heavy-hitting tank like the barbarian class, this rogue archetype follows a hit and run tactic. There arethree combinations where you crit first and one combination where you miss then crit => 5% + (40%*5%) = 7%. Best is the ability to grapple as a bonus action. A character with this multiclass combo will be extremely strong in one-on-one fights, as they can deal Sneak Attack damage using Rakish Audacity when fighting alone. Draw your off-hand weapon and step forward 5 from in behind the barbarian to engage in melee I think the fighter multiclass also fits the theme well. it's just a question of if your MC is . God, I just realized some of you reading might not have seen The Princess Pride. Reliable Talent: Refer to the 5e Rogue Guide. The first option sees us getting a fighting style, three maneuvers, action surge, and second wind, on top of most of our rogue features, and all of our swashbuckler features. Intimidation and stealth are solid choices for the next bout of expertise we gain. Swashbuckler 5e Guide. A Swashbuckler excels in single combat, and can fight . Was thinking about making a Swashbuckler multiclassed with College of Swords bard to proper zone into being a swave mouthy sword figther , Great use of the additional CHA score! With access to cantrips like Booming . Pure Rogue vs Shadowbuckler or Drunkbuckler. I think that would basically be two Bonus Actions which I dont think is allowed. Of course, you dont lose out on the other sneak conditions. Swashbucklers dance . This is my first time playing something that isn't a monk, and possibly my first time playing a race that isn't Wood Elf. Proficiencies: Refer to the 5e Rogue Guide. Ill be honest, Im fairly certain tabaxi was built for this subclass, or at least rogues in general. Hit Points at 1st Level: 8 + your Constitution modifier, Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per rogue level after 1st, Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, Skills: Choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. I was thinking of including swashbuckler now as multi-class Warlock, Paladin and or bard swords. Making it to 7th level opens up 4th-level spell slots and gives us access to 4 eldritch invocations. Whenever we opt to multiclass a character, were signing up to miss out on some amount of abilities. Your email address will not be published. Most campaigns arent going to bring you into the higher levels (past 14), so you wont always have to worry about this. So, this capacity must be there for use to cause an enemy to hit another enemy. Half-elves are definitely a solid pickup for Swashbucklers, cant believe we missed that! Also I absolutely should have put my WIS points into CON. Master Duelist: This is kind of a last-ditch effort ability. You lose 1d6 from Sneak Attack, but garentee the +3 from Dex on the off-hand attackOnce per Short Rest you can gain an extra Attack Action for 1 attack for 1d6+3 but Sneak Attack only applies once a turn.If you're Battlemaster with Riposte you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Restfor 4 chances for 1d6+3+1d8+3d6 (shortword+dex+superiority die+sneak attack)You don't want Parry, you want Riposte because you'll want to use Uncanny Dodge to half damage from an attack. In our ongoing series of 5e class guides, we use the following color rating scheme: Our goal here is to provide scannable but comprehensive guides for you as you develop your character. Technically, this is the sailor background, the pirate is just a variant form. They are incredibly fast, and can essentially quadruple their speed if they use the dash action and their feline agility together. Now, this is one of the best problems you can have. He even has taken out proficiency with thieves tools for wood working furniture which fits better as he spends so much time breaking furniture for use as a weapon. New comments cannot be posted and votes cannot be cast. Finding a balance between single combat, and using an ally to generate sneak attacks will be very important. Elf: A +2 to DEX, Darkvision, and proficiency in the Perception skill. Swashbucklers, or the idea of swashbucklers, permeate popular culture. Typically I move in, strike, and use Cunning Action to dash away. You can either increase one ability by 2 points or two abilities by 1. Xanathars guide describes the Panache feature as your charm becoming extraordinarily beguiling.. Human: +1 DEX and +1 CHA is a decent base for swashbucklers cant! 4 eldritch invocations as your teammates get stronger you might find yourself left in the Perception skill a... Warlock ( Hex Blade ) Hex Blade is going to get much better last-ditch effort ability question. 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